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作 者:陈凯 张志刚[2] CHEN Kai;ZHANG Zhigang(School of Humanities and Information,Changchun University of Technology,Changchun 130122,China;College of Information Technology,Jiaozuo University,Jiaozuo Henan 454003,China)
机构地区:[1]长春工业大学人文信息学院,长春130122 [2]焦作大学信息工程学院,河南焦作454003
出 处:《激光杂志》2021年第11期190-195,共6页Laser Journal
基 金:河南省软科学研究计划项目(No.182400410073)、河南省重点研发与推广专项(科技攻关)(No.202102310204)。
摘 要:为解决目前虚拟动画三维场景设计方法空间立体度低,易出现三维场景面数帧率过高或过低的问题,提出基于光空间变换技术的虚拟动画三维场景设计。确定三维场景设计的虚拟动画草图,利用空间变换技术,将草图转换成场景3D模型,采用包围盒方式,控制模型的大小和位置,将其导入三维设计软件中,确定三维场景设计流程,完成三维场景设计。实验结果表明:在确定三维场景设计草图和面数以及面数所需帧率范围后,对比四组方法中的三维设计草图设计效果,三维场景空间立体度和三维场景面数帧率,此次研究的虚拟动画三维场景设计方法,设计的三维场景图像清晰,三维场景面数帧率适宜为65~75,具有较高的空间立体度,明显的虚拟动画特征。In order to solve the problem that the current 3D scene design method of virtual animation has low spatial stereo degree and high or low frame rate of 3D scene faces,a 3D scene design method based on optical space transformation technology is proposed.The virtual animation sketch of 3D scene design is determined.The sketch is converted into 3D scene model by using space transformation technology.The size and position of the model are controlled by bounding box method.The 3D scene design process is determined and the 3D scene design is completed.The experimental results show that:determine the 3D scene design sketch and face number,as well as the required frame rate range of the number of faces,compare the four groups of methods,the 3D design sketch design effect,3D scene space stereo degree and 3D scene face number frame rate,the virtual animation 3D scene design method in this study,the designed 3D scene image is clear,the frame rate of 3D scene face number is 65~75,has a high three dimensional space,obvious virtual animation features.
分 类 号:TN95[电子电信—信号与信息处理]
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