Locomotion perception and redirection  

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作  者:Miao WANG Songhai ZHANG Shimin HU 

机构地区:[1]State Key Laboratory of Virtual Reality Technology and Systems,Beihang University,Beijing 100191,China [2]Department of Computer Science and Technology,Tsinghua University,Beijing 100084,China

出  处:《Virtual Reality & Intelligent Hardware》2021年第6期I0003-I0004,共2页虚拟现实与智能硬件(中英文)

摘  要:Locomotion is a fundamental interaction technique that allows free navigation in virtual scenes.A large body of literature has demonstrated that natural locomotion experience can significantly improve the sense of presence and help users achieve better performance in tasks such as searching and training.In the upcoming metaverse era,locomotion will play a critical role in the success of large-scale interactive applications.Perception and redirection are two tightly connected problems in virtual locomotion.Given a limited physical condition and a target virtual scene,how to make the perceived locomotion as natural as possible,and further unknowingly redirect the user in the physical world is an open question.In this special issue,we have selected five papers that provide their latest updates for research problems of view control,virtual jumping,climbing,and searching.

关 键 词:redirect INTERACTIVE MOTION 

分 类 号:G80-05[文化科学—运动人体科学]

 

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