基于VR技术的数控加工人员职业能力训练系统设计与实现  被引量:1

Design and Implementation of Professional Competence Training System for NC Machining Workers Based on VR Technology

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作  者:李红强 Li Hongqiang(Guangzhou Electromechanical Technician College,Guangzhou,Guangdong 510435,China)

机构地区:[1]广州市机电技师学院,广州510435

出  处:《机电工程技术》2021年第11期199-203,219,共6页Mechanical & Electrical Engineering Technology

摘  要:为解决数控加工人员的职业能力提升难题,设计了一种基于VR技术的职业能力训练系统。选取COMET职业能力模型作为系统构建的理论依据,运用3Dmax进行三维虚拟人物和工作环境建模,通过unity3D平台打包Android的APK实现与Pico VR外部交互设备兼容,通过Pico操作手柄、3D视觉头显设备与系统搭建的三维虚拟车间进行互动操作,实现真实工作场所、人物及工作任务的计算机仿真过程。学习者沉浸到虚拟工作场景中参与工作,通过人机互动方式能直观地了解企业实际工作情况,从而提高学习者的从业经验。In order to solve the problem of improving the professional ability of NC machining personnel, a professional ability training system based on VR technology was designed. COMET professional ability model was selected as the theoretical basis for system construction.3DMAX was used to model three-dimensional virtual characters and working environment. Android APK was packaged through unity3d platform to realize compatibility with Pico VR external interactive equipment. Through Pico operation handle and 3D visual head display equipment, interactive operation was carried out with the 3D virtual workshop built by the system, realized the computer simulation process of real workplace, people and work tasks. Learners immerse themselves in the virtual work scene and participate in work. Through human-computer interaction, can intuitively understand the actual work situation of the enterprise, so as to improve learners′ professional experience.

关 键 词:职业能力 数控加工 虚拟现实 unity3D引擎 人机交互 

分 类 号:TP311.5[自动化与计算机技术—计算机软件与理论] G718.1[自动化与计算机技术—计算机科学与技术]

 

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