检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:曾健友[1] 徐庆杰 王茜 鄢稳中 Zeng Jianyou;Xu Qingjie;Wang Xi;Yan Wenzhong(School of Arts and Communication, China University of Geosciences, Wuhan Hubei 430074, China;School of Mechanical Engineering and Electronic Information, China University of Geosciences, Wuhan Hubei 430074, China;Department of Art and Sports, Huanghe S & T University, Zhengzhou Henan 450063, China;School of Arts and Communication, Wuhan Huaxia Institute of Technology, Wuhan Hubei 430223, China)
机构地区:[1]中国地质大学艺术与传媒学院,湖北武汉430074 [2]中国地质大学机械与电子信息学院,湖北武汉430074 [3]黄河科技学院艺体学部,河南郑州450063 [4]武汉华夏理工学院艺术与传媒学院,湖北武汉430223
出 处:《工程地球物理学报》2022年第2期231-238,共8页Chinese Journal of Engineering Geophysics
摘 要:虚拟现实技术应用于矿山地貌漫游研究有助于提升地质研究者对山地地貌识别的直观性和互动性。由于矿山地貌类型多样且地形起伏多变,一部分使用者在使用虚拟漫游过程中会发生晕动症现象。针对这一问题,本文提出一种针对山地地貌虚拟漫游的防晕动症设计方法。首先根据真实地理信息数据生成大冶铁矿三维地质模型并对虚拟地貌漫游进行防晕动症设计。然后通过实验验证的方式,根据运动不一致理论和SSQ量表对虚拟现实使用者在虚拟矿山地貌漫游过程中的眼部不适、方向迷失和恶心程度体验进行防晕动症效果验证。结果表明,使用该方法的体验者在虚拟矿山地貌漫游场景中的产生的虚拟现实晕动症现象有所减轻,该设计方法对预防虚拟现实晕动症现象是可行有效的。本研究可为今后的虚拟现实防晕动设计研究提供参考。The application of virtual reality technology to mine landform roaming research helps to improve the intuitiveness and interaction of geological researchers in identifying mountain landforms.Due to the various types of mine landforms and the undulating terrain,some users experience motion sickness during virtual roaming.To solve this problem,this paper proposes a design method for motion sickness prevention based on virtual roaming in mountainous landforms.In this paper,a three-dimensional geological model of Daye Iron Mine is generated based on real geographic information data.the virtual landform roaming is designed to prevent motion sickness.According to the motion inconsistency theory and the SSQ scale,the virtual reality user’s eye discomfort experience,disorientation and nausea during the virtual mine landform roaming process is tested for the effect of anti-motion sickness through experimental verification.The results show that the virtual reality motion sickness the experiencers suffer from when using this method in the virtual mine landform roaming scene has been reduced.The design method is feasible and effective in preventing the phenomenon of virtual reality motion sickness.This research can provide a reference for future virtual reality anti-motion motion design research.
分 类 号:P628.3[天文地球—地质矿产勘探]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.200