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作 者:卢振利[1] LU Zhenli(School of Electrical&Automatic Engineering,Changshu Institute of Technology,Changshu 215500,China)
机构地区:[1]常熟理工学院电气与自动化工程学院,常熟215500
出 处:《电气电子教学学报》2022年第2期91-94,共4页Journal of Electrical and Electronic Education
基 金:中塞第5届科技例会交流项目(国科外2021-4-19)。
摘 要:持续地以业界流行技术充实现有课程教学是当前应用型本科课程改革的热点。本文以“人机交互技术”课程为对象,结合Kinect和Unity讲解和实践语音、图像和虚拟现实情景中人机交互案例,通过公选课面向多专业学生组班,采用理实一体化的授课方式,增强了课程内容的新颖性和实用性。此举可为多专业后续进一步应用提供技术储备。It is a hot spot in the current applied undergraduate curriculum reform to continuously enrich the curriculum teaching with the popular technology in the industry.In this paper,the Human-Computer Interaction Technology course is taken as the object,combined with Kinect and Unity,to teach and practice HCI(Human-Computer Interaction)cases through the intermedia of voice,image and VR(Virtual Reality).The novelty and practicability of the course content are enhanced through the teaching method of integration of theory and practice for the public elective course which grouped the class from the multi-disciplinary students.It can provide a technical reserve for further application of multiple disciplines.
分 类 号:G642.0[文化科学—高等教育学]
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