虚拟景区交互式漫游系统的设计与实现  被引量:1

Design and Implementation of Interactive Roaming System for Virtual Scenic Spots

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作  者:徐尽悦 华才健 XU Jinyue;HUA Caijian(School of Computer Science and Engineering,Sichuan University of Science&Engineering,Yibin,China,644000)

机构地区:[1]四川轻化工大学计算机科学与工程学院,四川宜宾644000

出  处:《福建电脑》2022年第8期64-67,共4页Journal of Fujian Computer

基  金:智慧旅游研究基地科研项目《基于三维互动的文化智慧旅游平台研发》(No.ZHYJ19-01)资助。

摘  要:在全球爆发新冠疫情的形势下,各地旅游业受到巨大冲击,许多景区由于隔离管控等政策无法向游客开放。本文以四川省自贡市古镇为背景,设计并实现了一款虚拟景区交互式漫游系统,通过Unity3D引擎实现场景界面制作、多媒体信息可视化交互、对话系统以及存储数据等功能,丰富了景区虚拟旅游的内容和场景交互体验的形式,使用户足不出户就能观赏古镇美景,了解风俗文化。该系统可以顺利运行,具有良好的趣味性、互动性等,满足用户自主性、个性化旅游的需求。Under the situation of the global outbreak of the COVID-19,the tourism industry in various places has been greatly impacted.Many scenic spots cannot visit in person due to policies such as isolation and control.Therefore,taking the ancient town of Zigong City,Sichuan Province as the background,this paper designs and implements a virtual scenic spot interactive roaming system,which realizes the functions of scene interface production,multimedia information visual interaction,dialogue system and data storage through unity3d engine,enriches the content of Virtual Tourism in the scenic spot and the form of scene interactive experience,so that users can enjoy the beauty of the ancient town and understand the customs and culture without leaving home.The tourism system can run smoothly,and has good interest and interactivity,so as to meet the needs of user autonomy and personalized tourism.

关 键 词:虚拟景区 漫游系统 场景交互 

分 类 号:TP391[自动化与计算机技术—计算机应用技术]

 

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