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作 者:Philipp BRAUN Michaela GRAFELMANN Felix GILL Hauke STOLZ Johannes HINCKELDEYN Ann-Kathrin LANGE
机构地区:[1]Hamburg University of Technology,Hamburg 21073,Germany
出 处:《Virtual Reality & Intelligent Hardware》2022年第5期406-417,共12页虚拟现实与智能硬件(中英文)
基 金:Supported by Authority for Science, Research and Equality of the Free and Hanseatic City of Hamburg。
摘 要:Background Virtual reality(VR)applications can be used to provide comprehensive training scenarios that are difficult or impossible to represent in physical configurations.This includes team training for emergency services such as firefighting.Creating a high level of immersion is essential for achieving effective virtual training.In this respect,motion-capture systems offer the possibility of creating highly immersive multi-user training experiences,including full-body avatars.Methods This study presents a preliminary prototype that helps extin-guish a virtual fire on a container ship as a VR training scenario.The prototype provides a full-body and multi-user VR experience based on the synthesis of position data provided by the motion-capture system and orientation data from the VR headsets.Moreover,the prototype facilitates an initial evaluation of the results.Results The results confirm the value of using VR for training procedures that are difficult to implement in the real world.Furthermore,the results show that motion-capture-based VR technologies are particularly useful for firefighting training,in which participants can collaborate in difficult-to-access environments.However,this study also indicates that increasing the immersion in such training remains a challenge.Conclusions This study presents a prototypical VR application that enables the multi-user training of maritime firefighters.Future research should evaluate the initial results,provide more extensive training scenarios,and measure the training progress.
关 键 词:Virtual reality MULTI-USER Motion capture Training FIREFIGHTING
分 类 号:TP391.9[自动化与计算机技术—计算机应用技术] TU998.1[自动化与计算机技术—计算机科学与技术]
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