游戏化腿部复健设备的设计研究  

DESIGN AND RESEARCH OF GAME-BASED LEG REHABILITATION EQUIPMENT

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作  者:李雨盈 孔斐 LI YUYING;KONG FEI

机构地区:[1]青岛大学机电工程学院

出  处:《设计》2022年第19期126-128,共3页Design

摘  要:以游戏化作为出发点,对智慧康复产品进行研究设计。研究了游戏化的产品及理论,并通过产品前期调研挖掘分析用户痛点,进行了产品价值以及性能分析,最终结合理论基础,用犀牛软件进行设计实践。应用体感技术实现游戏化设计,通过远程互联实现线上康复指导,使康复训练的地点更加灵活,训练过程更加生动有趣,并最终得到所研究产品的三维模型。游戏化腿部复健设备具备设计研发的可行性,此类产品能够使康复训练不再单调乏味,并通过增加一些人性化因素,优化患者的复健体验。Taking Gamification as the starting point,studying and designing intelligent rehabilitation products.Studied the game products and theory,excavated and analyzed the user pain points through the early product investigation,analyzed the product value and performance,and finally carried out the design practice with rhinoceros software combined with the theoretical basis.The application of somatosensory technology to realize game design and online rehabilitation guidance through remote interconnection make the location of rehabilitation training more flexible and the training process more vivid and interesting.Finally,the three-dimensional model of the product is obtained.The game based leg rehabilitation equipment has the feasibility of design and development.Such products can make the rehabilitation training no longer monotonous,and optimize the rehabilitation experience of patients by adding some humanized factors.

关 键 词:游戏化 智慧康复产品 康复训练 用户体验 远程互联 

分 类 号:TB472[一般工业技术—工业设计]

 

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