Video,Internet and Metaverse:The Media Transitions of Interaction in Theatre  

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作  者:XU Bo 

机构地区:[1]Department of New Media Arts,National Academy of Chinese Theater Art,Beijing,China

出  处:《Journal of Literature and Art Studies》2022年第8期855-861,共7页文学与艺术研究(英文版)

基  金:founded by the Beijing Social Science Foundation ProjectResearch on the Impact of Digital Media Technology on Stage Performance Creation(Project No.:20YTC029).

摘  要:The integration of theatre art with media such as video,the Internet and metaverse embodies intermediality and shows interactivity characteristics.Video is the first to open the possibility of interaction between performers and stage space in the theatre,thus greatly expanding the relationship between people and video in the links of environment,atmosphere,narrative,action and conflict,making stage performance more flexible and changeable.The rapid rise of computer technology represented by the Internet provides two interactive modes of node structure and natural language for digital theatre performance,opening the path for the audience to participate in theatre interaction.The metaverse media environment represented by video games and virtual reality has dramatically changed the freedom of audience participation in theatre.“Digital embodiment”enables the audience to immerse themselves in virtual theatre performance and become a part of theatre composition,thus bringing unprecedented performance experience.

关 键 词:intermedia theatre INTERMEDIALITY interactivity VIDEO INTERNET metaverse 

分 类 号:TP3[自动化与计算机技术—计算机科学与技术]

 

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