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作 者:骆顺华[1] Luo Shunhua
机构地区:[1]山东工艺美术学院
出 处:《时尚设计与工程》2022年第5期20-23,27,共5页The Journal of Fashion Design and Engineering
摘 要:面对当前持续不断的新冠疫情和数字化技术与教学深度融合趋势,为了实现服装工艺课程的线上线下混合教学,以及适应“Z世代”学生群体的学习心理特点,提出基于虚拟仿真技术的教学系统以辅助服装工艺线上实践学习。考虑服装材料柔性、可塑性的工艺特点,利用三维虚拟现实开发技术(Unity3D)开发出服装工艺虚拟仿真学习系统,创新性地实现了在虚拟环境中学习服装缝制工艺。这种寓教于乐的服装工艺交互学习形式可以激发学生的自主学习兴趣,为服装工艺线上学习探索出一条新模式。In the face of the current continuous COVID-19 epidemic and the trend of deep integration of digital technology and teaching,in order to realize the online and offline mixed teaching of clothing sewing techniques courses,and adapt to the learning psychological characteristics of the current z generation student,A teaching system based on virtual simulation is proposed to assist the online practice of clothing sewing techniques.Considering the flexibility and plasticity of clothing materials,a virtual simulation learning system for clothing sewing techniques was developed using 3D animation and interactive technology on the Unity3D platform,which innovatively realized the learning of clothing sewing techniques in a virtual environment.This interactive learning form of clothing sewing techniques that combined learning with stimulating activities stimulates students'interest in independent learning,and explores a new model for online learning of clothing technology.
分 类 号:TP3[自动化与计算机技术—计算机科学与技术]
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