基于WebGL的面辅料三维虚拟展示系统设计  被引量:3

Development of 3D Virtual Display System of Fabrics and Accessories Based on WebGL

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作  者:马晓彤 祝双武 陈梦琦 MA Xiaotong;ZHU Shuangwu;CHEN Mengqi(Department of Textile Science and Engineering,Xi'an Polytechnic University,Xi'an710048,China)

机构地区:[1]西安工程大学纺织科学与工程学院,陕西西安710048

出  处:《纺织科技进展》2023年第1期43-48,共6页Progress in Textile Science & Technology

基  金:中国纺织工业联合会科技指导性项目(2019057);陕西省教育厅科研计划项目(18JS042)。

摘  要:设计基于WebGL的运动装面辅料虚拟展示系统,使用3DMax进行三维模型的构建,选择Unity进行三维场景的渲染、模型材质的建立和相关功能的开发,最后部署到WebGL平台并嵌入到网页中进行用户交互界面的设计。与WebGL前端框架相比,该系统有效解决了面料色彩差异、加载速度慢等问题,同时于PC端和移动端均可流畅使用。结果表明依托三维模型进行面辅料的虚拟展示,可以更真实地模拟织物外观及整体搭配效果,为成品设计提供参考,可以缩短交货周期并适当降低企业成本。A virtual display system for sportswear fabrics and accessories was developed based on WebGL. 3D models were built by 3DMax. Unity was chosen to render 3D scenes, establish model materials and develop related functions. The interaction interface was designed by deploying to WebGL platform and embedding in web pages. The system effectively solved the problems of fabric color difference and slow loading speed, and can be used smoothly at both PC and mobile terminals. The results showed that the appearance and overall matching effect of fabric can be simulated more realistically by using 3D model for virtual display of fabric and accessories, providing reference for the design of finished products, which can shorten the delivery cycle and appropriately reduce the cost of enterprises.

关 键 词:面辅料展示 三维虚拟展示 WEBGL 纹理映射 交互设计 

分 类 号:TP391[自动化与计算机技术—计算机应用技术]

 

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