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作 者:王碧 WANG Bi(University Town Library of Shenzhen,Shenzhen 518055,China)
机构地区:[1]深圳大学城图书馆,518055
出 处:《大学图书情报学刊》2023年第3期120-123,132,共5页Journal of Academic Library and Information Science
摘 要:深圳大学城图书馆近年开展多次寻宝游戏,嵌入哈尔滨工业大学(深圳)本科生信息素养教学课堂,收获了良好反馈,取得了较好的教学效果。文章通过问卷调查和文献调研方法,寻找游戏未来改进方向,思考图书馆线下游戏的存在意义以及图书馆游戏对信息素养教学的积极作用,并探讨同伴教育在图书馆游戏中的意义和使用方法,以期为国内图书馆开展游戏活动提供参考借鉴。In recent years,University Town Library of Shenzhen has carried out several treasure hunt games,embedded in the information literacy classes for Harbin Institute of Technology(Shenzhen)undergraduate students.These games have received good feedback and satisfying educational results.Through questionnaire survey and literature research methods,this paper attempts to explore the future improvement methods of library games,the significance of offline library games and the positive role of library games in information literacy class,and the necessity and methods to apply peer education concept in library games,with a view to providing reference for domestic libraries that plan to carry out library game campaigns.
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