一个Unity3D开发教学项目的设计与实现  

Design and implementation of a Unity3D development teaching project

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作  者:陈小红 Chen Xiaohong(Department of Printing and Packaging,Shanghai Publishing and Printing College,Shanghai 200093,China)

机构地区:[1]上海出版印刷高等专科学校,印刷包装工程系,上海200093

出  处:《计算机时代》2023年第6期153-156,共4页Computer Era

摘  要:Unity3D引擎是虚拟现实的主要开发工具之一。结合高职院校“Unity3D开发入门”的课程特点和实际教学中的问题,遵循项目式教学原则,设计和开发了一个“丛林寻宝”的Unity3D游戏项目,让学生通过该项目的学习理解Unity3D引擎开发原理,循序渐进地掌握完整的Unity3D项目开发的流程,为相关课程教学活动的开展提供借鉴。Unity3D engine is one of the main development tools of virtual reality.Combined with the course characteristics and the problems in practical teaching of"Introduction to Unity3D Development"in higher vocational colleges,a Unity3D teaching project of"Jungle Treasure Hunting"is designed and developed following the principle of project-based teaching.Students can learn and understand the principle of Unity3D engine development and master the complete Unity3D project development process step by step through the study of this project.It provides a reference for the teaching activities of related courses.

关 键 词:UNITY3D 虚拟现实 项目式教学 游戏项目 

分 类 号:TP391.9[自动化与计算机技术—计算机应用技术] G712[自动化与计算机技术—计算机科学与技术]

 

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