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作 者:纪庆革[1,2] 陈浩东 何穗申 朱泳霖 朱杰夫 张桓恺 JI Qingge;CHEN Haodong;HE Suishen;ZHU Yonglin;ZHU Jiefu;ZHANG Huankai(School of Computer Science and Engineering,Sun Yat-sen University,Guangzhou 510006,China;Guangdong Key Laboratory of Big Data Analysis and Processing,Guangzhou 510006,China)
机构地区:[1]中山大学计算机学院,广州510006 [2]广东省大数据分析与处理重点实验室,广州510006
出 处:《计算机科学》2023年第S01期262-271,共10页Computer Science
摘 要:许多体育运动受到场地、天气和经济等因素的限制,很难得到开展。随着计算机技术的快速发展,虚拟现实(Virtual Reality,VR)技术被广泛应用于体育运动中,旨在突破以上限制。文中对2003年至今的虚拟现实与体育仿真相结合的技术进行了介绍,从体育类型的角度将其归类为竞技体育仿真、娱乐体育仿真、医疗体育仿真和体育相关场景仿真。从近年来的体育仿真实例可以发现,基于VR技术的体育仿真已经不局限于竞技体育领域,正在不断向大众娱乐和交叉学科的方向深入发展,基于VR的娱乐体育仿真和医疗体育仿真更加成熟,可以给大众带来更加贴近日常生活的VR体验。体育相关场景仿真虽然是一个较新的领域,但由于其商业化的特色,虚拟广告和赛事系统等应用得到快速发展。最后对虚拟现实技术在体育仿真中的未来发展提出了全新的展望。Many sports are difficult to carry out due to the limitations of venues,weather,economy and other factors.With the rapid development of computer technology,virtual reality technology is widely used in sports,aiming to break through the above limitations.This paper introduces the technology of the combination of virtual reality and sports simulation from 2003 to now,and classifies it into competitive sports simulation,entertainment sports simulation,medical sports simulation and sports related scene simulation from the point of view of sports type.From the examples of sports simulation in recent years,it can be found that the sports simulation based on VR technology is not limited to the field of competitive sports,and is constantly developing in the direction of mass entertainment and interdisciplinary.VR based entertainment sports simulation and medical sports simulation are more mature,which can bring the public a VR experience closer to daily life.Although sports related scene simulation is a relatively new field,due to its commercial characteristics,the applications of virtual advertising and event system develop rapidly.Finally,a new outlook on the future of virtual reality technology in sports simulation is presented.
分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]
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