基于交互式虚拟现实技术的定向越野训练系统研究  被引量:4

Research on Orienteering Training System based on interactive Virtual Reality technology

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作  者:金盼 JIN Pan(Mianyang City University,Mianyang 621000,China)

机构地区:[1]绵阳城市学院,四川绵阳621000

出  处:《长江信息通信》2023年第7期110-112,共3页Changjiang Information & Communications

摘  要:虚拟现实技术能够实现客观现实与虚拟空间的交互,文章基于交互式虚拟现实技术和定向越野流程,探讨了基于虚拟现实技术的定向越野训练系统的设计,基于Unity引擎,探索了该训练系统的构架和关键技术,并模拟了一个应用实例。基于理论和实例分析,对比了基于交互式虚拟现实技术的定向越野训练系统与传统训练系统的优势,并展望开发应用前景。Virtual reality technology can realize the interaction between objective reality and virtual space.Based on interactive virtual reality technology and orienteering process,this paper discusses the design of orienteering training system based on virtual reality technology.Based on Unity engine,it explores the architecture and key technologies of the training system,and simulates an application example.Based on theory and case analysis,the advantages of orienteering training system based on interactive virtual reality technology and traditional training system are compared,and the prospect of development and application is prospected.

关 键 词:交互式虚拟现实技术 VR技术 定向越野训练 

分 类 号:TP309[自动化与计算机技术—计算机系统结构]

 

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