直升机模拟器平滑处理系统的设计与实现  

Design and Implementation of Smoothing Processing System for Helicopter Simulator

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作  者:张剑 周攀[1] 饶玉婷 ZHANG Jian;ZHOU Pan;RAO Yuting(China Helicopter Research and Development Institute,Jingdezhen 333001,China)

机构地区:[1]中国直升机设计研究所,江西景德镇333001

出  处:《直升机技术》2023年第3期29-31,36,共4页Helicopter Technique

摘  要:视景系统是直升机模拟器的重要组成部分。在直升机模拟器训练过程中,视觉反馈是影响驾驶员飞行感觉的关键。在直升机模拟器视景系统设计过程中发现,由于数据刷新频率不一致等原因,视景画面卡顿现象频发,尤其在开展直升机高速飞行或编队飞行训练时更为突出。文章从数据角度出发,分析产生卡顿现象的原因,开展平滑处理系统的设计与测试,为解决视景系统卡顿问题提供一种可行的解决途径。The visual display system is an important part of the helicopter simulator,and in the process of helicopter simulator training,visual feedback is the key to affecting the flight sensation of the pilot.Due to the different frequency of data refresh,it is found that the stuck phenomenon of the visual screen is frequent in the design process of the visual display system of the helicopter simulator,which is especially prominent in the high-speed flight or formation flight training of the helicopter.In this paper,the causes of the stuck phenomenon from the data perspective were analyzed,the design and testing of smooth processing system were carried out,and a feasible solution for the stuck problem in the visual display system was provided.

关 键 词:视景系统 刷新频率 平滑处理系统 卡顿 

分 类 号:TP391.9[自动化与计算机技术—计算机应用技术] V247.4[自动化与计算机技术—计算机科学与技术]

 

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