检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:周嵩山 张文福[1] 李伟光 Zhou Songshan;Zhang Wenfu;Li Weiguang(School of Physical Education,Hebei Normal University,Shijiazhuang Hebei 050024,China;Department of Martial Arts,Hebei Sport University,Shijiazhuang Hebei 050800,China)
机构地区:[1]河北师范大学体育学院,河北石家庄050024 [2]河北体育学院武术系,河北石家庄050800
出 处:《武术研究》2023年第9期13-16,共4页Wushu Studies
基 金:国家社科基金项目,武术文化的文明化研究,编号:21BTY106;河北省高等教育教学改革研究与实践项目,编号:2018GJJG352。
摘 要:缘于暴力,致力身体武器打造的武术何以历经时代更迭而经久不衰,是显以技击所致还是虚以套路所为。文章运用文献资料法和逻辑分析法等研究方法,通过文化学、人类学、社会学等多学科交叉,在梳理文化与文明关系的基础上,厘清虚拟的哲学意涵,以求解析武术文明化发展理路。研究认为,技击的武术因其尚力、暴力的现实而难以契合人类社会对文明的诉求陷入困境,带来文明的挑战。习武人立足文明演进的必然,进行虚拟的实践而形成的套路,做出了文明的应战,助推武术由“以搏制人”走向“以搏塑人”的文明向度。Because of the violence,why the martial arts dedicated to the creation of physical weapons enduring through the changes of the times,is it clearly caused by the attack or the virtual routine.Using research methods such as literature review and logical analysis,and through multi-disciplinary subject such as culturology,anthropology and sociology,on the basis of sorting out the relationship between culture and civilization,clarify the philosophical implications of virtuality,in order to analyze the development of martial arts civilization.The study believes that the martial arts of attack is difficult to meet the demands of human society for civilization due to its strength and violence,and brings challenges to civilization.Martial arts practitioners based on the inevitability of civilization evolution,through virtual practice,have formed a routine that responds to civilization,promoting the civilization dimension of martial arts from"fighting people"to"shaping people".
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:3.133.100.106