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作 者:冯中营 韦仙 杨文锦 FENG Zhongying;WEI Xian;YANG Wenjin(Experimental Teaching Demonstration Center for Physics in Shanxi Province,Department of Science,Taiyuan Institute of Technology,Taiyuan 030008,China)
机构地区:[1]太原工业学院理学系,山西省大学物理实验教学示范中心,太原030008
出 处:《实验室研究与探索》2023年第8期145-148,共4页Research and Exploration In Laboratory
基 金:山西省高等学校教学改革创新项目(J2021709);太原工业学院教学改革研究项目(JG202127)。
摘 要:为提高大学物理实验教学效果,突破传统的全息照相实验难度大、耗时长等局限性,搭建了全息照相虚拟仿真实验教学平台,研究全息照相成像原理和成像过程。利用Maya、Unity3D进行三维环境及仪器建模,运用C#、Java进行交互仿真,建立可供Web端、手机端以及VR操作的全息照相实验平台。该实验不仅能帮助学生全面直观地掌握全息照相原理,而且能培养学生分析和解决实验问题的能力,为学生今后开展全息技术研究奠定实践基础。In order to improve the effects of physics experiment teaching,break through the limitations of traditional holography experiment,such as high difficulty and long time consuming,and cultivate applied innovative talents,a virtual simulation experiment teaching platform of holography is built to investigate the principle and process of holography imaging.Maya and Unity3D are utilized to model the 3D environment and instruments,C#and Java are used for interactive simulation,so that the holography experiment can be operated on Web terminal,mobile terminal,and VR device.This virtual simulation experiment not only helps students to comprehensively and intuitively grasp the holography principle,but also cultivates students’ability of analyzing and solving experimental problems,which lays a practical foundation for students to carry out holographic technology research in the future.
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