基于VR技术的图书馆环境艺术设计系统  

Library Environmental Art Design System Based on VR Technology

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作  者:姜宠 JIANG Chong(Changchun University of Architecture library,Changchun Jilin 130000,China)

机构地区:[1]长春建筑学院图书馆,吉林长春130000

出  处:《信息与电脑》2023年第15期36-38,共3页Information & Computer

摘  要:传统系统在图书馆环境艺术设计中的应用效果不佳,不仅设计场景切换响应时间比较长,而且设计环境误码率比较高,无法达到预期的应用效果,为此提出基于虚拟现实(Virtual Reality,VR)技术的图书馆环境艺术设计系统。系统硬件方面,对环境采集器、处理器进行选型与设计,并设计晶体振荡器(Oscillator,OSC)接口作为环境采集器与处理器连接串口;系统软件方面,采用内插法处理图书馆环境艺术素材数据,利用VR技术建立图书馆环境艺术模型。实验结果表明,该系统的场景切换响应时间在1s以内,误码率低于1%,在图书馆环境艺术设计方面具有广阔的应用前景。The application effect of traditional systems in library environmental art design is poor.Not only does the design scene switching response time take longer,but also the design environment has a high error rate,which cannot achieve the expected application effect.Therefore,a library environmental art design system based on Virtual Reality(VR)technology is proposed.In terms of system hardware,select and design the environment collector and processor,and design a crystal Oscillator(OSC)interface as the serial port for connecting the environment collector and processor.In terms of system software,interpolation method is used to process library environmental art material data,and VR technology is used to establish a library environmental art model.The experimental results show that the scene switching response time of the system is within 1 s,and the error rate is less than 1%.It has broad application prospects in library environmental art design.

关 键 词:虚拟现实(VR) 图书馆环境 艺术设计 

分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]

 

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