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作 者:Heng Zhang Wen Zhao Zujie Han Jun Zhu Qing Zhu Xinwen Ning Dengke Fan Hua Wang Fengpin Jia Wei Fang Bin Yang Weilian Li
机构地区:[1]China Railway Design Corporation,Tianjin,People’s Republic of China [2]National Engineering Research Center for Digital Construction and Evaluation of Urban Rail Transit,Tianjin,People’s Republic of China [3]Faculty of Geosciences and Environmental Engineering,Southwest Jiaotong University,Chengdu,People’s Republic of China [4]Beijing Beyond Patent Agency Co.,Ltd.,Tianjin,People’s Republic of China [5]Gansu Tianlong Railway Co.,Ltd.,Lanzhou,People’s Republic of China
出 处:《International Journal of Digital Earth》2023年第1期1144-1163,共20页国际数字地球学报(英文)
基 金:supported by the National Natural Science Foundation of China(grant number 42201445,42201446,42271424 and U2034202);the Key Technologies R&D Program of Tianjin(grant number 20YFZCGX00710);the Key Research and Development Program of China Railway Design Corporation(grant number 2022A02538002).
摘 要:Virtual construction has become an important approach to the high-quality development of high-speed railways,but existing methods have problems such as low efficiency in generating virtual construction scenes and the inability to reuse construction knowledge.To support the rapid visual representation of multiple types of construction processes and construction methods,a template-based knowledge reuse method is proposed.The method includes using a component-based modeling mode to build body structure models of a high-speed railway project and generate a 3D scene;decomposing the construction process and building a construction process knowledge base;establishing joint linkage models of construction machinery and forming a construction method knowledge template;and fusing multiple types of information according to a time sequence to visualize the construction process.Based on the template-based knowledge reuse method,a prototype system was developed,and virtual construction experiments were carried out.The results show that this method achieves the reuse of construction knowledge at different levels including construction machinery level,construction method level,and work site level.Compared with animation software for virtual construction,this method improves the production efficiency by 87%.Moreover,this method can provide a multilevel knowledge reuse scheme for diversified virtual construction.
关 键 词:High-speed railway 3D scene virtual construction parametric template knowledge reuse
分 类 号:U238[交通运输工程—道路与铁道工程]
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