Play by Design:Developing Artificial Intelligence Literacy through Game-based Learning  

在线阅读下载全文

作  者:Xiaoxue Du Xi Wang 

机构地区:[1]MIT Media Lab,MIT,Cambridge,MA,02139,USA [2]Columbia University,New York,10025,USA

出  处:《Journal of Computer Science Research》2023年第4期1-12,共12页计算机科学研究(英文)

摘  要:The paper proposes an innovative approach aimed at fostering AI literacy through interactive gaming experiences.This paper designs a game-based prototype for preparing pre-service teachers to innovate teaching practices across disciplines.The simulation,Color Conquest,serves as a strategic game to encourage educators to reconsider their pedagogical practices.It allows teachers to use and develop various scenarios by customizing maps,giving students agency to engage in the complex decision-making process.Additionally,this engagement process provides teachers with an opportunity to develop students’skills in artificial intelligence literacy as students actively develop strategic thinking,problem-solving,and critical reasoning skills.

关 键 词:Game-based learning Game-based assessment Artificial intelligence literacy Design thinking Computational thinking Teacher education 

分 类 号:H31[语言文字—英语]

 

参考文献:

正在载入数据...

 

二级参考文献:

正在载入数据...

 

耦合文献:

正在载入数据...

 

引证文献:

正在载入数据...

 

二级引证文献:

正在载入数据...

 

同被引文献:

正在载入数据...

 

相关期刊文献:

正在载入数据...

相关的主题
相关的作者对象
相关的机构对象