基于DBR方法在Roblox平台上开发太极拳教育游戏的系统设计  

System Design of Tai Chi Educational Game on Roblox Platform based on DBR Method

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作  者:刘兵 秦天赐 彭进银 Liu Bing;Qin Tianci;Peng Jinyin(School of Sports Science,Jishou University,Jishou 416000,China)

机构地区:[1]吉首大学体育科学学院,湖南吉首416000

出  处:《体育科技文献通报》2024年第2期256-259,共4页Bulletin of Sport Science & Technology

摘  要:八极拳是一种具有深厚文化内涵和教育价值的传统体育非物质文化遗产,但在当今时代面临着消失或衰落的风险。罗布乐思是一种游戏开发和发布平台,具有高度的自由度和互动性,可以为教育游戏的设计和开发提供便利和支持。为分析利用罗布乐思平台设计八极拳教育游戏的可行性和有效性,本文采用Design based research(DBR)方法,对八极拳教育游戏进行开发和评估探索。结果表明:八极拳教育游戏在提高学生的八极拳技能、德育素养和学习兴趣方面具有积极的效果。罗布乐思平台是一种适合传承和推广传统体育非遗的创新技术,也是一种有效的教育游戏设计方法。Bajiquan is a traditional intangible cultural heritage of sports with profound cultural connotation and educational value,but it is facing the risk of disappearance or decline currently.Roblox is a game development and release platform with a high degree of freedom and interaction,which can provide convenience and support for the design and development of educational games.This paper explores the feasibility and effectiveness of using Roblox platform to design Bajiquan educational games.The design based research(DBR)method is used to develop and evaluate Bajiquan educational games.The findings show that Bajiquan educational games have positive effects in improving students'Bajiquan skills,moral education quality and learning interest.It indicates that Roblox platform is an innovative technology suitable for the inheritance and promotion of traditional sports intangible cultural heritage,and is also an effective method for educational game design.

关 键 词:八极拳 教育游戏 罗布乐思 

分 类 号:G80-05[文化科学—运动人体科学]

 

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