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作 者:Zhengjie Xu Qi Zhang Kaidi Xue Hongjia Yang Luyao Wang Haolong Yang
机构地区:[1]Artificial Intelligence College,Zhejiang Dongfang Polytechnic,Wenzhou,China [2]Metropolitan College,Boston University,Boston,USA
出 处:《计算机科学与技术汇刊(中英文版)》2024年第1期6-7,共2页Transactions on Computer Science and Technology
摘 要:This project integrates Extended Reality technology with medical rehabilitation,integrating cloud rendering.interactive experience systems,adaptation platforms,and digital scene resources.It is a innovative application research in the era of metaverset medical rehabilitation.The project uses the Maya engine for the creation of digital assets,with Unity as the main functional development platform and PICO4 as the core device,to achieve interactive and fun experience effects for various rehabilitation training devices.It solves the problems of patients being dull,low participation,lack of confidence in traditional rehabilitation training.as well as the inability of medical staff to monitor patient progress in real time and adjust rehabilitation plans better.
关 键 词:Relabilitation Extended Reality INTERACTION UNITY
分 类 号:TP3[自动化与计算机技术—计算机科学与技术]
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