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作 者:黄可碘 HUANG KEDIAN
机构地区:[1]浙江理工大学艺术与设计学院
出 处:《设计》2024年第11期56-59,共4页Design
摘 要:探索概念隐喻视阈下的学龄前儿童桌面游戏设计策略,提升了儿童认知质量。厘清概念隐喻的内容定义,归纳学龄前儿童桌面游戏的现状及问题;结合概念隐喻介入的优势及特性,划分桌面游戏要素为隐喻语境、隐喻符号、隐喻关联,并进行用户调研以分析挖掘用户需求。基于上述桌面游戏要素,提出学龄前儿童桌面游戏设计策略。隐喻视阈下的学龄前儿童桌面游戏设计策略可以为未来学龄前儿童桌面游戏设计提供新的思路。To explore design strategies for board games for preschool children from the perspective of conceptual metaphor and to improve their cognitive quality.Firstly,the definition of conceptual metaphor is clarified,and the current status and problems of board games for preschool children are summarized.Then,based on the advantages and characteristics of conceptual metaphor intervention,the board gaming elements are divided into metaphorical context,metaphorical symbols,and metaphorical relations.User research is conducted to analyze and explore user needs.Based on the above three board gaming elements,design strategies for board games for preschool children are proposed.The design strategies for board games for preschool children from the perspective of conceptual metaphor can provide new ideas for the future design of board games for preschool children,and help to improve their cognitive quality.
关 键 词:概念隐喻 学龄前儿童 桌面游戏 认知发展 具身认知
分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]
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