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作 者:Yan Wu Chao Yue Yang Yang Liang Ao
机构地区:[1]College of Telecommunication Engineering,Army Engineering University of PLA,Nanjing,210000,China
出 处:《Digital Communications and Networks》2024年第1期63-74,共12页数字通信与网络(英文版)
基 金:supported in part by the Jiangsu Provincial Natural Science Foundation for Excellent Young Scholars(Grant No.BK20170089);in part by the National Natural Science Foundation of China(Grant No.61671474);in part by the Jiangsu Provincial Natural Science Fund for Outstanding Young Scholars(Grant No.BK20180028).
摘 要:Haptic communications is recognized as a promising enabler of extensive services by enabling real-time haptic control and feedback in remote environments,e.g.,teleoperation and autonomous driving.Considering the strict transmission requirements on reliability and latency,Device-to-Device(D2D)communications is introduced to assist haptic communications.In particular,the teleoperators with poor channel quality are assisted by auxiliaries,and each auxiliary and its corresponding teleoperator constitute a D2D pair.However,the haptic interaction and the scarcity of radio resources pose severe challenges to the resource allocation,especially facing the sporadic packet arrivals.First,the contentionbased access scheme is applied to achieve low-latency transmission,where the resource scheduling latency is omitted and users can directly access available resources.In this context,we derive the reliability index of D2D pairs under the contention-based access scheme,i.e.,closed-loop packet error probability.Then,the reliability performance is guaranteed by bidirectional power control,which aims to minimize the sum packet error probability of all D2D pairs.Potential game theory is introduced to solve the problem with low complexity.Accordingly,a distributed power control algorithm based on synchronous log-linear learning is proposed to converge to the optimal Nash Equilibrium.Experimental results demonstrate the superiority of the proposed learning algorithm.
关 键 词:Haptic communications D2D Power control Contention-based access Potential game
分 类 号:TN92[电子电信—通信与信息系统]
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