Architecture of Graphics System with 3D Acceleration Support for Embedded Operating Systems  

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作  者:Alexander Giatsintov Kirill Mamrosenko Pavel Bazhenov 

机构地区:[1]Center of Visualization and Sattelite Information Technologies,Scientific Research Institute for System Analysis of the Russian Academy of Sciences(SRISA RAS),Moscow 117218,Russia

出  处:《Tsinghua Science and Technology》2024年第3期863-873,共11页清华大学学报(自然科学版(英文版)

基  金:supported by the National Assignment for SRISA RAS(No.FNEF-2022-0022).

摘  要:An increasing number of tasks now require the use of hardware accelerators to reduce the time required for computation and display the computational results.This paper presents a new graphics system architecture for operating systems(OSs)with microkernel architecture,including real-time OSs.The proposed system architecture provides capabilities for displaying graphical images on various information display devices and for accelerating graphical operations on GPU.The architecture of the graphics system uses a concept of allocators to manage system and video memory,provides an abstraction of memory operations with a single interface for video memory management,and simplifies memory handling where incorrect operation is the cause of many failures.A comparison between the performance of a real-time OS and Linux OS implementing the graphics system using the example of a glmark2 benchmark is presented,thereby the superiority of the proposed architecture in several scenarios is demonstrated.

关 键 词:real-time operating system(RTOS) graphics system RENDERING system architecture operatingsystem VISUALIZATION system programming 

分 类 号:TN925[电子电信—通信与信息系统] TN83[电子电信—信息与通信工程] TN85

 

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