基于Polygon-Nurbs混合建模的汽车造型数字化设计  

Digital Design of Automotive Styling Based on Hybrid Polygon-Nurbs Modelling

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作  者:孙志文 SUN Zhiwen(FAW Car Co.,Ltd.,Changchun 130000,China)

机构地区:[1]一汽奔腾轿车有限公司,长春130000

出  处:《工业设计》2024年第7期76-79,共4页Industrial Design

摘  要:文章阐述了汽车造型数字化设计中Polygon建模与Nurbs建模的特点与适用情境。提出了一种基于Polygon-Nurbs混合建模的汽车造型数字化设计方法。该建模方法的核心流程是先采用多边形确定形体,再使用Nurbs建模构建稳定的曲面。基于该混合建模思路,进行了汽车造型设计实践,证明了该建模方法能够发挥两种建模方式的优点,快速准确构建形体,并能生成高质量的曲面模型。The article elaborates on the characteristics and applicable scenarios of Polygon modeling and Nurbs modeling in digital design of automotive styling.A digital design method for automotive styling based on Polygon Nurbs hybrid modeling was proposed.The core process of this modeling method is to first use polygons to determine the shape,and then use Nurbs modeling to construct a stable surface.Based on this hybrid modeling approach,automotive styling design practices have been conducted,demonstrating that this modeling method can leverage the advantages of both modeling methods to quickly and accurately construct forms,and generate high-quality surface models.

关 键 词:工业设计 Polygon建模 NURBS建模 汽车造型 数字化设计 

分 类 号:TB47[一般工业技术—工业设计]

 

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