数字人文众包项目的游戏化叙事研究: 以河南越调为例  被引量:3

Research on Game-based Narrative of Digital Humanities Crowdsourcing Project:Taking Henan Yuediao Opera as a Case

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作  者:樊振佳[1,2] 李涵 杨丽娟 Fan Zhenjia;Li Han;Yang Lijuan(Department of Information Resource Management,Business School,Nankai University,Tianjin 300071;Nankai University Library,Tianjin 300071;China National Aero-Technology Import&Export Corporation,Beijing 100176)

机构地区:[1]南开大学商学院信息资源管理系,天津300071 [2]南开大学图书馆,天津300071 [3]中航技进出口有限责任公司,北京100176

出  处:《情报理论与实践》2024年第8期107-119,共13页Information Studies:Theory & Application

摘  要:[目的/意义]社会对“非遗”等中华优秀传统文化资源的整理和研究给予高度关注。在“非遗”数字人文项目实践中,探索有效的众包路径具有关键性意义。[方法/过程]立足游戏化和叙事相关理论,提出利用群体智慧开展情境化众包的思路,利用问卷法识别确认关键游戏元素,并以河南越调的代表性剧目为叙事线索,完成互动数字叙事框架的构建测试平台,且基于这个平台针对直接用户和潜在用户分别开展实验,对其可用性和可行性进行检验。[结果/结论]确定8个关键游戏元素,设计出一套基于互动数字叙事的情境化众包方案,并验证了平台的可用性和可行性。研究成果为加快“非遗”保护和传承提供了元数据或基础信息,为“非遗”资源深度挖掘和利用提供参考。[Purpose/significance]Society pays great attention to the collation and research of Chinese outstanding traditional cultural resources such as“intangible cultural heritage.”Crowdsourcing plays a key role in the practice of digital humanities projects for intangible cultural heritage.[Method/process]Based on the theory of gamification and narrative,this study proposes the idea of using the wisdom of crowds to carry out contextualized crowdsourcing,using the questionnaire method to identify and confirm the key game elements,taking the representative repertoire of the Henan Yuediao opera as the narrative clue,completing the construction of an interactive digital narrative framework and developing a test platform,and carrying out experiments based on the platform for the direct users and the potential users respectively to test its usability and feasibility.[Result/conclusion]The study identified 8 key game elements,designed a contextualized crowdsourcing solution based on interactive digital narrative framework,and verified the usability and feasibility of the platform.The research results provide metadata or basic information for accelerating the protection and inheritance of intangible cultural heritage and help to provide a reference for the in-depth excavation and utilization of intangible cultural heritage resources.

关 键 词:数字人文 众包 互动数字叙事 游戏化设计 非物质文化遗产 

分 类 号:G250.7[文化科学—图书馆学]

 

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