基于封神文化的MR展厅体验设计研究  

Research on MR Exhibition Hall Experience Design Based on God Creation Culture

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作  者:何宇豪 韩滨宇 康丽娟[1] HE Yuhao;HAN Binyu;KANG Lijuan(School of Fine Arts,South China Normal University,Guangzhou 510631,Guangdong,China)

机构地区:[1]华南师范大学美术学院,广东广州510631

出  处:《玩具世界》2024年第6期151-153,共3页Toys World

摘  要:文章探讨了在数字化时代背景下,利用混合现实(mixed reality,MR)技术重新审视并传播中国古代神话小说《封神演义》的文化魅力。MR技术结合虚拟内容与现实世界,提供沉浸式交互体验,有助于文化传承的立体化和生动化。文章重点是基于封神文化的MR展厅体验设计,探索其在现代社会中的应用潜力与操作路径。通过“神游朝歌”封神主题MR展厅实例,展示了MR技术如何有效地以互动方式呈现封神文化,增强观众的参与感和沉浸感,旨在为传统文化的数字化转型提供实践指南,推动文化交流与理解,使封神文化在现代社会中焕发新生,吸引更广泛的关注。This paper explores the use of Mixed Reality(MR)technology to re-examine and spread the cultural charm of the ancient Chinese mythological novel Creation of the God in the context of the digital era.MR technology combines virtual content with the real world to provide immersive and interactive experience,which helps to make cultural inheritance more tridimensional and vivid.The focus of the paper is on experience design of the MR exhibition hall based on the god creation culture,exploring its application potential and operation path in modern society.Through the example of the MR exhibition hall with the theme of"Divine Journey to Zhaoge",it shows how MR technology can effectively present the god creation culture in an interactive way and enhance the audience's sense of participation and immersion.It aims to provide practical guidance for the digital transformation of traditional culture,promote cultural exchange and understanding,make the god creation culture rejuvenate in modern society and attract more attention.

关 键 词:封神文化 MR技术 展厅体验设计 互动性 沉浸感 

分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]

 

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