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作 者:杜晓红[1] 孔文轩 Xiaohong Du;Wenxuan Kong
机构地区:[1]三峡大学文学与传媒学院
出 处:《新媒体与社会》2024年第1期55-66,391,392,共14页New Media and Society
摘 要:现代社会的不断加速产生普遍的时间焦虑和情感异化,人们开始倡导“慢生活”以缓解这些现代性症候。本文以“慢”游戏为考察对象,通过参与式观察和深度访谈,发现“慢”游戏通过重塑时空秩序感、满足玩家的社交需求、疗愈玩家的情感异化等方式构建加速社会的减速绿洲。但由于受到社会加速及资本逻辑的侵蚀,“慢”游戏不过是现代媒介建构的“乌托邦”幻境,很难实现与外部世界的真正共鸣。The relentless acceleration of modern society gives rise to widespread temporal anxiety and emotional alienation.People are increasingly advocating for“slow living”as a means to counteract social acceleration and alleviate these symptoms of modernity.This article takes“slow”games as the research object and adopts a research method that combines on-site ethnography and online ethnography.Through participatory observation and in-depth interviews,it is found that“slow games”construct a“deceleration oasis”to accelerate society by reshaping the sense of temporal and spatial order,meeting players’social needs,and heal-ing players’emotional alienation.However,due to the encroachment of capitalist logic,“slow gaming”is nothing more than another“utopian”illusion constructed by contemporary media.It often struggles to achieve genuine resonance with the external world.
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