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作 者:Anuradha Sathiyaseelan Sathiyaseelan Balasundaram Bishal Patangia Veda Anita Dandamudi Adithya Ramesh
机构地区:[1]Department of Psychology,School of Social Science,CHRIST(Deemed to be University),Bengaluru 560029,India. [2]School of Business and Management,CHRIST(Deemed to be University),Bengaluru 560029,India.
出 处:《Clinical Research Communications》2024年第3期1-12,共12页临床研究通讯
摘 要:This review critically examines gaming addiction within the contexts of media psychology and addiction theory.It outlines a continuum of gaming behavior,from casual play to addiction,characterized by loss of control,prioritizing gaming over other activities,and negative life consequences.The inclusion of gaming disorder in International Classification of Disease 11 and its provisional status in Diagnostic and Statistical Manual of Mental Disorder 5 highlight growing clinical and societal recognition.The review explores neural correlates of gaming addiction,such as activation in reward-related brain regions,drawing parallels with substance addiction.It highlights how media and marketing promote gaming behaviors potentially leading to addiction,raising ethical concerns about game design and advertising.The review systematically analyzes the negative physical,mental,social,and occupational impacts of gaming addiction.It advocates for a balanced approach emphasizing awareness,therapeutic interventions,and responsible media practices,while also proposing areas for future research and policy development to mitigate the risks of excessive gaming.
关 键 词:gaming addiction media psychology addiction theory ICD-11 DSM-5
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