车载娱乐系统多音源融合服务设计与实现  

Design and Implementation of Multi-media Source Fusion Service Based on In-Vehicle Infotainment System

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作  者:王利伟 吕贵林 高洪伟 范莉娟 Wang Liwei;LüGuilin;Gao Hongwei;Fan Lijuan(Global R&D Center,China FAW Corporation Limited,Changchun 130013;National Key Laboratory of Advanced Vehicle Integration and Contrlo,Changchun 130013)

机构地区:[1]中国第一汽车股份有限公司研发总院,长春130013 [2]高端汽车集成与控制全国重点实验室,长春130013

出  处:《汽车文摘》2024年第9期20-27,共8页Automotive Digest

摘  要:鉴于在车载系统环境中,用户需要多种多媒体音源并存,需要为用户提供一种统一交互体验的车载多媒体服务,降低用户的学习成本,提供极致的视听服务。本文阐述了一种通过融合架构、系统分层、模块提取等技术实现多音源融合的应用设计方式,有效解决了各种音源独立设计带来的交互体验不一致、跨应用跳转、通用内容模块重复开发等问题,提升了车载交互体验、系统交互一致性和开发效率。In view of in-vehicle system environment,users need a variety of multimedia audio sources coexist,which is necessary to provide users with a unified interactive experience of in-vehicle multimedia services,so as to reduce users’learning costs,and provide the ultimate audio-visual services.This paper describes an application design method that fosters a unified interactive experience for in-vehicle multimedia services by utilizing techniques such as integrated architecture,systematic hierarchical structure,and modular extraction to achieve multi-source audio fusion.The proposed method effectively addresses challenges including inconsistencies in user interaction experiences,seamless transitioning across applications,and the repetition of development for universal content modules that arise from the independent design of various audio sources,and effectively improves in-vehicle interactive experience,system interaction consistency and development efficiency.

关 键 词:融合架构 系统分层架构 模块提取 多音源融合 车载多媒体 

分 类 号:U463.6[机械工程—车辆工程]

 

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