基于体验设计的学龄前儿童食育游戏设计研究  

Research on Preschool Children's Food Education Game Design Based on Experience Design

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作  者:高玥 冯瑞丹 董莎莉[1] GAO Yue;FENG Ruidan;DONG Shali(Wuhan Polytechnic University,Wuhan 430023,Hubei,China)

机构地区:[1]武汉轻工大学,湖北武汉430023

出  处:《玩具世界》2024年第8期74-77,共4页Toys World

摘  要:食育是以饮食为核心的教育活动,具有促进幼儿身体健康、健全幼儿人格发展和传承优秀文化的重任。文章以幼儿园食育为关注点,结合体验设计理论,探讨学龄前儿童食育游戏的设计原则,并将该原则应用到设计实践中去,旨在提升学龄前儿童对食物的认知水平,进而培养其良好的饮食习惯,促进学龄前儿童身心健康全面发展。Food education is an education activity with diet as the core,which bears the important task of promoting young children's physical health,improving young children's personality development,and inheriting excellent culture.Taking kindergarten food education as the focus,combined with the experience design theory,this paper discusses the design principles of preschool children's food education games,and applies the principles to the design practice,aiming to improve preschool children's cognitive level of food,so as to cultivate their good eating habits,and promote the comprehensive development of preschool children's physical and mental health.

关 键 词:食育游戏设计 体验设计 学龄前儿童 

分 类 号:TP311.1[自动化与计算机技术—计算机软件与理论] G612[自动化与计算机技术—计算机科学与技术]

 

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