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作 者:朱子晔 郭兆琴 Zhu Ziye;Guo Zhaoqin
机构地区:[1]同济大学建筑与城规学院 [2]成都天投地产开发有限公司
出 处:《城市建筑》2024年第21期161-168,共8页Urbanism and Architecture
摘 要:互文本是古汉语修辞手法,其优点是既能够结构性、整体化地把握主旨,又能将其呈现为画面感强、感染力足的文本。互文思维可总结为“大处考虑,小处对应”,它是设计创作中“趁手”的好方法。在成都天府中心国际社区当代艺术中心“幻方”两个阶段的创作中,建筑师秉持互文思维,在公园城市的宏观背景下,找到了设施融入在地环境且不失自身存在感的得体位置;在元宇宙虚拟的时空场景中,探索了借助人机交互、交叉迭代的方法来运用和拓展互文设计思维的可能性。Intertextuality is a rhetorical device in the ancient Chinese,which has the advantages of not only being able to grasp the main idea structurally and integrally,but also being presented as a text with strong picture sense and strong appeal.Intertextual thinking can be summarized as“considering the big points and corresponding to the small ones”,which is a good way to be taken advantage in the design and creation.In the creation of the“Magic Cube”in the Contemporary Art Center of Chengdu Tianfu International Community in two stages,the architects adhered to the intertextual thinking and found a proper location for the facilities to integrate into the local environment without losing their sense of existence under the macro background of the park city.In the virtual space-time scene of the meta-universe,the possibility of using and expanding intertextual design thinking by means of human-computer interaction and cross-iteration is explored.
分 类 号:TU242.5[建筑科学—建筑设计及理论]
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