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作 者:Xiaokun Wang Yanrui Xu Sinuo Liu Bo Ren Jiri Kosinka Alexandru C.Telea Jiamin Wang Chongming Song Jian Chang Chenfeng Li Jian Jun Zhang Xiaojuan Ban
机构地区:[1]Beijing Advanced Innovation Center for Materials Genome Engineering,and School of Intelligence Science and Technology,and Shunde Innovation School University of Science and Technology Beijing,Beijing 100083,China [2]National Center for Computer Animation,Faculty of Media and Communication,Bournemouth University,Poole BH125BB,UK. [3]Bernoulli Institute,University of Groningen,Groningen 9700 AK,the Netherlands [4]School of Computer Science,Peking University,Beijing 100871,China. [5]TMCC,College of Computer Science,Nankai University,Tianjin 300350,China [6]Department of Information and Computing Sciences,Utrecht University,Utrecht 3584 CC,the Netherlands. [7]Zienkiewicz Institute for Modelling,Data and AI,Swansea University,Swansea SA18EN,UK. [8]Institute of Materials Intelligent Technology,Liaoning Academy of Materials,Shenyang 110004,China.
出 处:《Computational Visual Media》2024年第5期803-858,共56页计算可视媒体(英文版)
基 金:funded by National Key R&D Program of China(No.2022ZD0118001);National Natural Science Foundation of China(Nos.62376025 and 62332017);Horizon 2020-Marie SklodowskaCurie Action-Individual Fellowships(No.895941);Guangdong Basic and Applied Basic Research Foundation(No.2023A1515030177)。
摘 要:Physics-based fluid simulation has played an increasingly important role in the computer graphics community.Recent methods in this area have greatly improved the generation of complex visual effects and its computational efficiency.Novel techniques have emerged to deal with complex boundaries,multiphase fluids,gas-liquid interfaces,and fine details.The parallel use of machine learning,image processing,and fluid control technologies has brought many interesting and novel research perspectives.In this survey,we provide an introduction to theoretical concepts underpinning physics-based fuid simulation and their practical implementation,with the aim for it to serve as a guide for both newcomers and seasoned researchers to explore the field of physics-based fuid simulation,with a focus on developments in the last decade.Driven by the distribution of recent publications in the field,we structure our survey to cover physical background;discretization approaches;computational methods that address scalability;fuid interactions with other materials and interfaces;and methods for expressive aspects of surface detail and control.From a practical perspective,we give an overview of existing implementations available for the above methods.
关 键 词:computer graphics physical simulation fluid simulation fluid coupling
分 类 号:TP391.41[自动化与计算机技术—计算机应用技术]
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