2024年1—6月中国电子竞技产业发展概况分析——基于《2024年1—6月中国电子竞技产业报告》数据  被引量:2

Analysis of the Development Overview of China Electronic Sports Industry from January to June 2024——Based on Data from the Report on China's Electronic Sports Industry from January to June 2024

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作  者:《2024年1—6月中国电子竞技产业报告》项目组 张毅君 敖然 唐贾军 Report of China’s Electronic Sports Industryfrom January to June 2024 research group

机构地区:[1]不详

出  处:《中国数字出版》2024年第5期52-56,共5页CHINA DIGITAL PUBLISHING

摘  要:中国电子竞技行业坚持贯彻落实党的二十大精神,积极学习并践行习近平文化思想,追求高质量发展。当前我国拥有全球数量最多的电竞用户,经营收入稳居世界前列。2024年1—6月,中国电子竞技产业实销收入120.27亿元,同比增长4.43%,扭转了此前连续两年同比下降趋势。多地政府相继出台电子竞技产业扶持政策,目标清晰、布局合理,致力于推动产业生态的建设与完善,促进电子竞技产业高质量发展。中国电竞行业向世界展示了风采。Currently,China has the largest number of esports users in the world and consistently ranks among the top in terms of operating income.In the first half of 2024,from January to June,the actual sales revenue of China's electronic sports industry was 12.027 billion yuan,a year-on-year increase of 4.43%,reversing the previous two-year downward trend.Many local governments have successively introduced policies to support the electronic sports industry,with clear goals and reasonable layouts,committed to promoting the construction and improvement of the industrial ecology,and promoting the high-quality development of the electronic sports industry.The Chinese esports industry has showcased its prowess to the world.

关 键 词:电子竞技产业 中国电竞 数据统计 《2024年1—6月中国电子竞技产业报告》 

分 类 号:G899[文化科学—体育学]

 

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