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作 者:王宇升 卢丹 曾亚琳 刘孝良 乔彬 Wang Yusheng;Lu Dan;Zeng Yalin;Liu Xiaoliang;Qiao Bin(Shandong Port Technology Group Co.,Ltd.,Qingdao,Shandong 266000)
机构地区:[1]山东港口科技集团有限公司,山东青岛26600
出 处:《现代工程科技》2025年第3期5-8,共4页Modern Engineering Technology
摘 要:渲染技术可以用于模拟港口的布局、设施以及航运活动,帮助规划者和设计师更好地理解空间需求和可能的布局方案,对于提高港口自动化和智慧化水平意义重大。港口场景通常包含大量细节丰富的物体,如船舶、吊车、堆场等,这些物体的几何复杂度和纹理细节都很高,导致渲染时需要消耗大量的计算资源。此外,港口场景十分开阔。因此,如何实现一种计算资源开销低的高精度大规模港口场景渲染技术有着重大的研究意义。对连续LOD技术和视锥体剔除算法的应用与改进,提高了对大规模港口场景的渲染效率。Rendering technology can be used to simulate the layout,facilities,and shipping activities of ports,helping planners and designers better understand spatial requirements and possible layout plans,which is of great significance for improving the level of port automation and intelligence.Port scenes usually contain a large number of objects with rich details,such as ships,cranes,and storage yards.The geometric complexity and texture details of these objects are very high,resulting in the consumption of a large amount of computing resources during rendering.In addition,port scenes are very open.Therefore,how to achieve a high-precision large-scale port scene rendering technology with low computing resource overhead has great research significance.This paper applies and improves the continuous LOD technology and the view frustum culling algorithm,improving the rendering efficiency of largescale port scenes.
分 类 号:TP391.41[自动化与计算机技术—计算机应用技术]
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