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作 者:薛思慧 张艾波 XUE Sihui;ZHANG Aibo(Yibin Vocational&Technical College,Yibin 644100,Sichuan,China)
出 处:《玩具世界》2025年第2期235-237,共3页Toys World
摘 要:高等教育领域积极推进数字化转型,这不仅是培养未来的数字战略人才、推进数智融合教学的需要,也是应对新一轮科技革命和产业变革的必然选择。文章探讨如何将人工智能生成内容(artificial intelligence generated content, AIGC)整合到数字教育中,从教学资源整合、教学互动方式和学情分析等多角度出发,构建一个由准备阶段、协作阶段、评价阶段组成的基于AIGC的游戏开发课程教学体系,旨在紧密贴合行业需求、培养数智时代下富有创造力与自主性的创新人才。Actively promoting digital transformation in the field of higher education is not only the need to cultivate future digital strategic talents and promote the digital-intelligence integration teaching,but also the inevitable choice to cope with the new round of scientific and technological revolution and industrial transformation.This paper discusses how to integrate Artificial Intelligence Generated Content(AIGC)into digital education,builds a game development course teaching system based on AIGC composed of preparation stage,cooperation stage and evaluation stage from the perspectives of teaching resource integration,teaching interaction mode and learning condition analysis.It aims to closely meet the needs of the industry and cultivate innovative talents with creativity and autonomy in the era of digital intelligence.
分 类 号:H191[语言文字—汉语] TP18[自动化与计算机技术—控制理论与控制工程]
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