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作 者:王泽民 张立 WANG Zemin;ZHANG Li(Department of Stage Design,National Academy of Chinese Theatre Arts)
出 处:《现代电影技术》2025年第3期59-66,共8页Advanced Motion Picture Technology
基 金:中国戏曲学院院级教研教改重点项目“新时代背景下的戏曲动画教育-戏曲动画教学实践研究”(1550403)。
摘 要:随着动作捕捉技术在影视动画领域和游戏领域中的运用日趋成熟,戏曲作为优秀的传统文化艺术表达形式,如何与喜闻乐见的动画结合,是诸多动画创作者一直思考的问题。本文深入探讨了动作捕捉技术在戏曲动画创作领域的应用,通过对相关理论的梳理和实证研究的分析,旨在为戏曲动画创作的发展提供最前沿的技术理念。本文将以Vicon、Xsens动作捕捉解决方案为例,探寻戏曲动画创作中动作捕捉技术的应用现状和未来发展方向。研究表明,动作捕捉技术可为戏曲动画创作提供快捷、简便的制作路径,其中捕捉硬件和数据处理算法均对性能产生重要影响。当前该技术仍存在一定缺陷,将在未来软硬件性能提升和技术发展中不断改进。As motion capture technology becomes increasingly mature in the fields of film animation and game develop-ment,Chinese opera,as an outstanding traditional cultural and artistic expression,faces the challenge of how to integrate with the widely popular medium of animation,which is also a question for many animation creators.This paper delves into the application of motion capture technology in the creation of Chinese opera animation.Through a review of relevant theo-ries and analysis of empirical research,it aims to provide cutting-edge technical insights for the development of Chinese opera animation.Taking Vicon and Xsens motion capture solutions as examples,this study explores the current applica-tions and future directions of motion capture technology in Chinese opera animation.Research indicates that motion cap-ture technology offers a fast and efficient production method for Chinese opera animation,where both capture hardwares and data processing algorithms significantly impact the performance.However,current limitations in the technology are ex-pected to be addressed through future advancements in software or hardware capabilities and technical innovations.
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