基于游戏化理念的学龄前儿童玩具设计  

Toy Design for Preschoolers Based on the Gamification Concept

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作  者:何璐西 HE Luxi(School of Design,Foshan University,Foshan 528225,China)

机构地区:[1]佛山大学设计学院,佛山528225

出  处:《工业设计》2025年第4期42-46,共5页Industrial Design

摘  要:在数字化快速发展的时代背景下,游戏化策略已被应用于教育的多个领域,作为一种创新的学习方法策略,它在提升动机和增强自主性方面都展现出显著的成效。文章基于游戏化策略和儿童认知理论,运用定性研究方法对学龄前儿童的游戏情感和游戏行为进行探索,鉴于现有学龄前儿童玩具在交互性和可持续性不足的问题,文章提出了提升产品情景互动和行为感知路径的优化方案。总结出游戏化、学龄前儿童教育与厨房玩具内在联系,规避设计过程中的不足,优化此类玩具设计实践,深化其配套应用,为相关儿童玩具设计领域提供一定的参考和思路。In the context of the rapid development of digitalization,gamification strategy has been applied to many fields of education.As an innovative learning method strategy,it has shown remarkable results in improving motivation and enhancing autonomy.Based on gamification strategies and children's cognitive theory,this paper uses qualitative research methods to explore preschool children's play emotion and play behavior.In view of the lack of interactivity and sustainability of existing preschool children's toys,this paper proposes an optimization plan to improve product situational interaction and behavior perception path.This paper summarizes the internal relationship between gamification,preschool education and kitchen toys,avoids the shortcomings in the design process,optimizes the design practice of such toys,deepens its supporting application,and provides certain references and ideas for the related children's toy design field.

关 键 词:工业设计 游戏化 学龄前儿童 厨房玩具 玩具设计 

分 类 号:TB472[一般工业技术—工业设计]

 

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