体感游戏在儿童癌症幸存者中的应用  

Application of exergaming on childhood cancer survivors

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作  者:龚蓉 崔乃雪[1] 陈恺悦 赵佳[1] 单瑞洁 张训琪 GONG Rong;CUI Naixue;CHEN Kaiyue;ZHAO Jia;SHAN Ruijie;ZHANG Xunqi(School of Nursing and Rehabilitation,Shandong University,Jinan 250012,Shandong,China)

机构地区:[1]山东大学护理与康复学院,山东济南250012

出  处:《山东大学学报(医学版)》2025年第4期94-99,共6页Journal of Shandong University:Health Sciences

基  金:国家自然科学基金项目(32100877)。

摘  要:目的对体感游戏在儿童癌症幸存者(childhood cancer survivors,CCS)应用的相关研究进行范围综述,总结体感游戏干预的内容及应用现状,为医护人员制定CCS康复护理方案提供参考。方法以澳大利亚乔安娜布里格斯中心提出的范围综述指南为方法学指导,计算机检索PubMed、Web of Science、Scopus、Embase、EBSCO、Cochrane Library、中国知网、万方数据库、维普数据库和中国生物医学文献数据库;检索时限为建库至2025年2月18日。结果共纳入8篇英文文献。体感游戏的运动类型以有氧运动为主;运动强度多为中等强度;干预频率多为2~3次/周,30~60 min/次;干预期间根据患儿表现、游戏类型及复杂性,动态调整干预频率和强度。体感游戏可有效改善CCS的身体机能、免疫功能和睡眠质量,但对心理指标的干预相对有限;未见不良事件报道;患儿接受度高。结论体感游戏作为一种基于电子游戏的身体活动干预,具有较好的可行性和安全性。未来可开展基于体感游戏移动应用、成本更低且范围更广的相关研究,建立分场景动态干预体系,以深入研究体感游戏对CCS康复的作用。Objective To provide references for healthcare professionals in developing rehabilitation and nursing plans for childhood cancer survivors(CCS)by conducting a scoping review of relevant studies on the application of exergaming in CCS,and summarizing the content and current status of exergaming interventions.Methods Using the scoping review guidelines developed by the Joanna Briggs Institute as methodological guidance,PubMed,Web of Science,Scopus,Embase,EBSCO,Cochrane Library,CNKI,Wanfang Data,VIP and CBM were searched with a retrieval period spanning from the inception to February 18,2025.Results A total of 8 articles were included.Exergames primarily involved aerobic exercises,exercise intensity was mostly moderate,with a frequency of 2-3 times per week and durations of 30-60 minutes per session.During the intervention period,the frequency and intensity were dynamically adjusted according to the childrens performance,game type,and complexity.Exergames improved physical function,immune function,and sleep quality in CCS,but showed limited effects on psychological indicators.No adverse events were reported,and the children showed a high degree of acceptance.Conclusion As a physical activity intervention based on video games,exergames have good feasibility and safety.Future research should prioritize cost-effective and scalable exergaming app-based trials,alongside the development of scenario-specific dynamic intervention systems,to further explore the therapeutic role of exergaming in CCS rehabilitation.

关 键 词:体感游戏 儿童癌症幸存者 运动干预 康复护理 范围综述 

分 类 号:R473[医药卫生—护理学]

 

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