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机构地区:[1]电子科技大学计算机科学与工程学院,四川成都610054 [2]西南科技大学计算机科学学院,四川绵阳621002
出 处:《系统仿真学报》2003年第11期1517-1519,共3页Journal of System Simulation
基 金:中国工程物理研究院院外基金资助(1999050235)
摘 要:基于软件平台MultiGen Creator 和 Vega, 开发出了集漫游、设计与一体的虚拟场景展示系统。文中分析了该系统实现的整体结构及开发过程,论述了仿真模型的获得、纹理的处理、模型的转换和简化等技术的实现,以及Vega中有关自由度控制、碰撞检测、输入控制、文字声音提示信息、地图提示功能、物体的拾取等编程设计。结果表明,开发的虚拟场景展示系统,可广泛用于建筑布局规划、房地产效果展示等领域,具有良好的市场前景。Based on software platform, MultiGen Creator and Vega, the virtual exhibit system of scene has been developed, which integrates functions of roaming and designing. Firstly, the whole structure of this system is analyzed. Then, some key technologies are introduced, such as modeling method of scene, texture processing, format transforming and simplifying. Some programming technologies are also discussed, such as freedom degree controlling, colliding testing and input controlling, suggestive information showing, objects picking. The result shows that virtual exhibit system of scene could be widely used in building arrangement and exhibition. The prospect of this system in market is very well.
分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]
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