涉网络游戏虚拟财产案件在线诉讼研究——基于128份裁判文书的分析  

Research on Online Litigation of Virtual Property Cases Involving Online Games—Based on an Analysis of 128 Judgments

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作  者:冉苒 

机构地区:[1]中国农业大学人文与发展学院,北京

出  处:《社会科学前沿》2024年第5期677-683,共7页Advances in Social Sciences

摘  要:本研究以128份裁判文书为样本,对网络游戏虚拟财产纠纷案件的在线诉讼适用情况进行了深入分析。研究发现,当事人对在线诉讼接受度较高,在线诉讼提高了诉讼效益,对直接言辞原则的冲击也较小。然而,在线诉讼实践中存在审理程序标准不明确、不必要诉讼多等问题。为解决这些问题,建议设计智能化的繁简分流程序、完善在线诉讼平台的诉讼风险评估功能,以及促进在线诉讼平台与外部数据平台的对接。这将有助于进一步优化在线诉讼的适用,提高效率,使在线诉讼在处理网络游戏虚拟财产纠纷案件中发挥更大作用。本研究为完善在线诉讼提供了参考,也为处理网络游戏虚拟财产纠纷案件提供了新的思路。In this study, the application of online litigation of virtual property disputes in online games is analyzed in depth by taking 128 judgment documents as samples. It is found that the parties have higher acceptance of online litigation, the online litigation improves the litigation efficiency, and has less impact on the principle of direct speech. However, there are some problems in online litigation practice, such as unclear trial procedure standard and unnecessary litigation. In order to solve these problems, it is suggested to design intelligent and simple triage procedures, improve the litigation risk assessment function of online litigation platform, and promote the connection between online litigation platform and external data platform. This will help further optimize the application of online litigation, improve efficiency, and make online litigation play a greater role in dealing with online games virtual property dispute cases. This study provides a reference for improving online litigation, and also provides a new way to deal with virtual property disputes in online games.

关 键 词:网络游戏 虚拟财产 在线诉讼 审理情况 

分 类 号:D92[政治法律—法学]

 

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