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出 处:《燕山大学学报》2005年第3期260-263,共4页Journal of Yanshan University
摘 要:以导弹的位置、姿态等数据为基础,研究导弹能否有效地利用敌方防御雷达的死区,躲避敌防御系统的袭击,并通过Vega-Creator-VC++仿真开发环境,实现导弹从发射、飞行至攻击目标的视景仿真,同时提出了三维对象建模中的关键技术、模型驱动中视点的变化和部件运动、场景处理中特殊效果的实现。本三维仿真系统符合仿真系统三维化的发展趋势,符合虚拟现实的要求,为导弹突防提供了逼真的三维场景。This paper takes the missile's position and bearing data as the database of flight status, and studies whether the missile could evade an attack from enemy's defense system if it flights in the Radar Blinding Space (RBS). In this paper, scene simulation of missile launch-flight-attack is implemented ona Vega-Creator-VC++ simulationdevelopingplatform. The key points of building 3D objects,the view point's change, the partmovement in driving of model and the skills of producingspecialeffect are all presented. This 3D simulation system not only accords with 3D developing trend, but also meets the request of virtual reality. Also, the 3D simulation system provides the breathing 3D scene for missile's penetration flight.
分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]
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