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作 者:李一波[1] 王扬扬[1] 姬晓飞[1] 肖红[1]
机构地区:[1]沈阳航空工业学院,沈阳110034
出 处:《中国图象图形学报》2006年第10期1369-1379,共11页Journal of Image and Graphics
基 金:辽宁省自然科学基金项目(20044016);辽宁省教育厅重大基础研究基金项目(2004C070)
摘 要:颅面复原技术以头骨与面貌相互关系规律为科学依据,广泛应用于刑侦、考古等领域。本文综述了计算机辅助3D颅面复原技术中数据采集、颅面复原、复原后面部表情修饰等方法的进展情况。重点介绍以特征点及其软组织厚度为基础的颅面皮肤的复原技术,及曲面拟合方法的改进。最后,指出颅面复原后续工作的发展方向。Facial reconstruction is a kind of scientific technology which is based on the rules of the relationship between skull and skin. It is widely applied in the fields such as criminalistics, archeology and so on. This paper introduces the whole process of computer aided 3D facial reconstruction, which including 3D reconstruction of a digital skull, reconstruction of skin from skull data, facial expression and animation etc. Various existing methods about the phases mentioned above are also reviewed. The focus of this paper is on reproducing three-dimensional facial skin based on a small quantity of landmarks and their corresponding tissue thickness, and improving of surface fitting. At last, the tendency of facial reconstruction is given.
分 类 号:TP391.41[自动化与计算机技术—计算机应用技术]
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