基于OpenGL的某导弹视景仿真技术研究  被引量:16

Designing and Implementing of a Missile's Visual Simulation System Based on OpenGL

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作  者:高颖[1] 黄罗军[1] 许志国[1] 黄建国[1] 

机构地区:[1]西北工业大学航海学院,陕西西安710072

出  处:《兵工学报》2007年第1期125-128,共4页Acta Armamentarii

摘  要:应用OpenGL进行导弹系统的可视化视景仿真,显示了导弹的飞行轨迹和导弹在各阶段的飞行姿态。论述了三维可视化仿真场景系统中模型的建立和调入、三维场景的建立、多视点和多窗口的设置问题;导弹的数据驱动和系统流程以及可视化导弹视景仿真系统的模块组成及相互关系。给出了仿真结果及导弹飞行过程的仿真场景效果图。A missile visual simulation system was designed by OpenGL and the flight path and flight attitude in different status of the missile were displayed vividly. The establishment problems of the 3D scene were presented including construction and redeployment of a model, creation of the virtual scene, setting of the multi-viewports and multi-windows etc. The missile' S data driver, system flow, the modules and their mutual relations of the missile visual simulation system are discussed. A missile flight simulation results and the effect of the scenes were given.

关 键 词:计算机应用 OPENGL 导弹 6自由度 可视化 视景仿真 

分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]

 

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