检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:库慧君[1]
出 处:《集美大学学报(哲学社会科学版)》2012年第2期44-50,共7页Journal of Jimei University:Philosophy and Social Sciences
基 金:国家社科基金艺术学项目(08AB02)
摘 要:艺术是人的存在方式,游戏乃是艺术的存在方式。只有当艺术创作者和鉴赏者在游戏过程中放弃日常经验,转而只关注游戏本身时,艺术才能成其为自身,人的生命也才会在艺术创作和艺术鉴赏的过程中得以展开。戏剧要成其为自身,它不但必须要被演员所搬演,而且还要为观众所欣赏。"表演"是演员进行艺术创作的方式,它使演员作为演员而在场,观剧者要通过"表演"而成为"观众"。这种表演是内在于他自身的,表演性是人的基本特性之一。Art is a way of human's being.Play is the way that the art would be.Only when the composers and the audiences give up their daily experiences,and put their attention to the play itself,art will be itself,and human's life would be open up in that situation.Drama is made of two important elements,which are actors and audiences.Actors and their normal situation are distinguished by acting,which can let the actors be present as "actors".Also,audiences could be themselves by performance.The performance is inside."Performativity" must be one of the human's basic characters.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:18.222.183.63