检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
机构地区:[1]中国.浙江师范大学教师教育学院心理系,金华321004
出 处:《中国健康心理学杂志》2012年第11期1757-1759,共3页China Journal of Health Psychology
基 金:国家自然科学基金(编号:30900405)
摘 要:目的探讨社会技能、自尊水平与大学生网络游戏成瘾的关系。方法用自尊量表、社会技能量表对54名成瘾大学生和342名正常大学生进行调查。结果自尊水平上,网络游戏成瘾大学生显著低于正常大学生(t=5.431,P<0.05);社会技能上,网络游戏成瘾大学生在情感感受性、情感表达性、情感控制性和社会控制性上得分显著低于正常大学生(t=2.112,3.197,2.627,4.763;P<0.01);自尊水平、情感表达性、社会敏感性和社会控制性是网络游戏成瘾的保护因素(OR=0.888,0.919,0.874,0.826;χ2=70.058,P<0.001)。结论网络游戏成瘾大学生社会技能和自尊水平低。Objective To explore the relationship between social skills,self-esteem and online game addiction of college students.Methods Using Social Skills Inventory and Self-Esteem Scale to measure 54 addicted college students and 345 normal college students.Results Score of self-esteem in addicted group was lower than normal group(t=5.431,P0.05)Scores in emotional expressivity,emotional sensitivity,emotional control and social control in addicted group were lower than those in normal group(t=2.112,3.197,2.627,4.763;P0.01);Emotional expressivity,social sensitivity,social control and self-esteem were protection factors to oneline game addiction(OR=0.888,0.919,0.874,0.826;χ2=70.058,P0.001).Conclusions College students with online game addiction have poor social skills and low self-esteem.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.186