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机构地区:[1]中国科学技术大学科技传播与科技政策系,合肥230026 [2]巢湖学院党委宣传部,合肥238000
出 处:《科普研究》2013年第6期60-66,共7页Studies on Science Popularization
摘 要:目前科普游戏的研究尚处于初级阶段,开发理念相对滞后。论文从科学普及与电子游戏的互动关联出发,提出两者之间存在教育功能与娱乐功能上的冲突性;由于两者目标受众的重叠以及都强调受众主动参与所形成的亲和性;以及两者在科学规律和游戏规律尊重基础上的合成性。在此基础上探讨了科学普及和电子游戏如何实现有效融合,并对科普游戏的发展提出了建议。According to the previous research,we have found that the study on science games is still staying in an early stage. Firstly,this paper analyzed the interaction between science popularization and games,then the author pointed out the contradiction between the educational function of science popularization and the entertainment function of games,and the correlation between science popularization and digital games because of the overlapped target population and audience’s active involvement,and the combination between the two fields for respecting on scientific law and game rule. Finally,this paper discussed the integration of science popularization and digital games and suggested on how to develop science games.
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