基于OpenGL的飞机航迹动态仿真  被引量:3

Dynamic Simulation of Plane Trajectories using OpenGL

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作  者:严昊平 徐友根[1] 王亚昕[1] 史树理 苟晓鸣 

机构地区:[1]北京理工大学,北京100081

出  处:《计算机与数字工程》2014年第2期304-307,共4页Computer & Digital Engineering

摘  要:以地球为背景的飞机航迹动态演示模型已经被广泛应用于航迹监控、目标定位、航空管理等众多领域。论文利用OpenGL开放图形库和Visual C++开发环境进行了以地球为背景的飞机航迹建模与仿真。详细介绍了将飞机位置始终保持在视野中心的实现方法和三维坐标转换、视角调整等主要步骤,并由此开发了一款飞机航迹动态仿真软件。The dynamic demonstration model of airplane trajectories with the earth as the background has found its various applications in the fields such as trajectory monitoring,target localization,and aeronautical management.A scheme to model is presented and the airplane trajectories with the earth as the background is simulated with using OpenGL as the graphic library and Visual C++ as the developing environment.The essential procedures to ensure that the airplane holds the centroid position of the view,including the transformation of the three-dimensional(3D) coordinate system and the adjustment of the eye point,are shown in details.Based on these procedures,a simulation software for airplane trajectories is developed.

关 键 词:OPENGL 飞机航迹模型 坐标系转换 

分 类 号:TP391[自动化与计算机技术—计算机应用技术]

 

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